Jefferson Montgomery

Fellow Software Development Engineer at AMD

British Columbia, Canada
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Jefferson Montgomery is a Fellow Software Development Engineer with 12 years of focused expertise in graphics software, now driving GPU-enabled systems at AMD after a long tenure at Intel. He has designed and implemented GPU metrics, developer tools, and cross-CPU/GPU tasking models, and led ISV enablement and architecture reviews for major graphics APIs across DirectX, Vulkan, and Metal. Jefferson’s hands-on work spans driver extensions, SW rasterization, novel geometry representations, and performance tooling—he contributed backend changes to PresentMon, a notable capture/analysis tool for graphics performance. With an M.Sc. in Computer Science and a background building rendering systems since the early Larrabee research, he blends academic rigor with practical shipping experience on shipped console and PC titles. Colleagues rely on him for bridging hardware features to ISV workflows and for turning complex GPU research into usable developer tooling.
code12 years of coding experience
job21 years of employment as a software developer
bookM.Sc. Computer Science, M.Sc. Computer Science at The University of British Columbia
github-logo-circle

Github Skills (5)

licensing10
c-language10
cprogramming-language10
refactor9
refactoring9

Programming languages (3)

C#C++C

Github contributions (5)

github-logo-circle
GameTechDev/PresentMon

Mar 2017 - Nov 2022

Capture and analyze the high-level performance characteristics of graphics applications on Windows.
Role in this project:
userBackend Developer
Contributions:15 releases, 14 reviews, 278 commits in 5 years 9 months
Contributions summary:Jefferson's commits primarily focus on modifying the existing code to switch the licensing of the project. The user's work centered on refactoring licensing information within the files, including modifying the copyright headers, as well as updating include statements and cleaning up project-related files to correctly reflect the change. Additionally, this commit involved changes across various source files, indicating the user's familiarity with the project's overall structure and codebase.
eventspresentationwindowsframeetw
GameTechDev/MetricsGui

Dec 2017 - Nov 2018

Contributions:10 commits, 2 pushes, 2 comments in 11 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial
Jefferson Montgomery - Fellow Software Development Engineer at AMD