Summary
Jefferson Scomação is a Game Engineer and technical leader with 10+ years building high-impact Unity3D, AR/VR and mobile experiences, currently driving game development at Candywriter in Miami. He led the BitLife franchise to multi-country #1 chart placements and architected award-winning AR projects like IKEA Place, blending product-minded engineering with monetization and DevOps savvy. Experienced as a hands-on tech lead, architect and mentor, he has implemented test-driven Unity/C# practices, custom native plugins, and created his own MVCC framework while scaling distributed teams. Notably comfortable bridging sales and engineering, he prototypes emerging XR/vision tech and has presented at Unite and Atlassian, reflecting both deep platform expertise and strong developer coaching.
10 years of coding experience
18 years of employment as a software developer
Engenheiro de Computação, Computer Engineering, Engenheiro de Computação, Computer Engineering at PUC-PR
Pontifical Catholic University of Paraná
English, Portuguese