Jeffrey Harris

Software Engineering Architect at Slack

Wellington, Wellington, New Zealand
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Summary

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Rockstar
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Top School
Jeffrey Harris is a software engineering architect with 14 years of hands-on experience designing and scaling cloud-native, Kubernetes-based runtime platforms. Based in Wellington, he combines deep systems-level expertise (C++, C#, JavaScript) with practical product leadership, having led MuleSoft’s managed integration platform across 11 regions and 150k+ customer applications. A two-time recipient of MuleSoft’s top “Owners Award” and multiple hackathon winner, he has a track record of inventing cost-optimised container orchestration and AI-driven operational recommendations. Equally comfortable mentoring teams and diving into compilers or low-level performance work, he brings a rare blend of architecture vision and code-level curiosity.
code15 years of coding experience
job21 years of employment as a software developer
bookBachelor’s Degree Computer Science Information Systems, Bachelor’s Degree Computer Science Information Systems at Victoria University of Wellington
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Stackoverflow

Stats
1reputation
0reached
1answer
0questions
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Github Skills (61)

assembly10
mule10
json-api10
mulesoft10
interactive10
monogame10
csharp10
reverse-engineering10
dos10
cli10
game-dev9
karpenter9
json9
kubernetes9
docker9

Programming languages (9)

C#JavaDockerfileCJavaScriptGoHTMLAssembly

Github contributions (5)

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Contributions:25 commits, 22 pushes, 1 branch in 11 months
jeff-1amstudios/OpenNFS1

Apr 2014 - Oct 2017

Remake of the original EA Need for Speed 1 using c# and Monogame
Contributions:1 release, 21 commits, 4 pushes in 3 years 6 months
csharpmonogameneed-for-speedindiedevgamedev
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