Summary
Jeffrey Kesselman is an assistant professor of Game Design and Development with over 25 years in the videogame industry and a decade of full-time higher-education experience. He blends hands-on technical leadership as a serial CTO and independent game/tool developer with deep expertise in Unity3D, game networking, VR/AR architecture, and cross-platform development. A dual master's holder (MS in Emergent Media and an MFA in Digital Entertainment), he has led research initiatives (Sun Labs Project Darkstar), written on Java performance, and delivered 40+ technical presentations. Equally comfortable on stage, in the classroom, or in the boardroom, he frames problems as opportunities to invent practical, scalable solutions and evangelize them to both engineers and nontechnical audiences. Active in online professional communities (Quora Top Writer, LinkedIn and TechCrunch contributor), he combines entrepreneurial engineering with curriculum and capstone mentorship. Based in Manchester, NH, he is open to industry roles offering long-term impact and leadership.
10 years of coding experience
19 years of employment as a software developer
Bachelor's of Science, Bachelor's of Science at University of Wisconsin-Madison
Masters of Science, Masters of Science at Champlain College
Master of Fine Arts - MFA, Master of Fine Arts - MFA at Florida Atlantic Unversity
italian (rusty)