Summary
Jehferson Mello is a Hamburg-based Research Software Engineer with 12 years of experience bridging games development, research and production software. He specializes in C++, Qt, CMake, containers and Linux, and consistently focuses on removing friction from developer and user workflows through build system modernization, multi-platform delivery and containerized deployments. His background spans HPC automation and systems architecture—training researchers on GPU and HPC stacks, introducing storage metrics, and driving CI/VCS improvements that increased reliability and portability. At product companies he led migrations, refactored legacy code to overcome licensing and performance bottlenecks, and enabled SIMD optimizations for client hardware. Comfortable both leading teams and digging into low-level code, he has a knack for turning research-grade tools into maintainable, deployable software ecosystems.
12 years of coding experience
9 years of employment as a software developer
Diploma, Games Programming, Diploma, Games Programming at Qantm College London
English, Portuguese