Jem Patel is a Senior Software Engineer at Unity with four years of experience specializing in Microsoft platforms (Windows, UWP, Xbox) and a proven track record shipping platform-level features like the Windows ARM64 player. She led ARM64 support in the Mono runtime and automated deployment tooling (Device Portal) while building Python productivity tools, blending low-level C++/C# engineering with practical dev-ops automation. Concurrently pursuing a PhD in AI-driven game balance, Jem applies Genetic Algorithms and Reinforcement Learning to optimize game parameters, bridging cutting-edge research with production game engines. A Women in Games ambassador, she champions diversity in the industry and brings rare cross-platform expertise spanning consoles (PS4/5) to desktop and emerging ARM architectures.
3 years of coding experience
4 years of employment as a software developer
Doctor of Philosophy - PhD, Computer Software Engineering, Doctor of Philosophy - PhD, Computer Software Engineering at Staffordshire University
Mono open source ECMA CLI, C# and .NET implementation.
Role in this project:
Backend Developer
Contributions:15 reviews, 11 commits, 9 PRs in 2 months
Contributions summary:Jem primarily contributed to the Mono runtime, focusing on Windows-specific builds and configurations. They implemented support for the Windows ARM64 architecture, modifying build scripts and core runtime files. Their work included adding necessary dependencies, modifying existing code to enable ARM64 builds, and ensuring the correct copying of build artifacts. The user also addressed minor formatting issues and comments in the codebase.
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Jem Patel - Senior Software Engineer at Women in Games WIGJ