Summary
Jen-chieh Shen is a versatile software engineer with 11 years of experience blending game development, tooling, and editor integrations, grounded in a BFA in Game Development. Based in Bellevue, WA, he has shipped Unity AR UI work at NOVABY and regularly contributes to prominent open-source projects in the Emacs and developer tooling ecosystems, improving LSP integrations, UI components, and language support. His GitHub history shows attention to detail—refactoring, fixing warnings, and enhancing cross-version compatibility (notably making Unity tools work across 2018–2019 builds)—and a pragmatic focus on developer experience. Comfortable across full-stack tasks, he has strengthened debugging and logging workflows, added save-to-device features, and polished console output and documentation to make tools friendlier for users and maintainers. Not obvious at first glance: he pairs creative game-art training with deep maintenance work, favoring small, practical commits that steadily improve long-lived developer tools.
11 years of coding experience
2 years of employment as a software developer
Bachelor of Fine Arts - BFA, Game Development, Bachelor of Fine Arts - BFA, Game Development at Academy of Art University
Chinese, English