Jennifer Edwards is a Senior Gameplay Programmer with 8 years of professional experience building Unity-based 2D and 3D games, currently shipping gameplay systems at Glowmade while also developing an indie title, Tree Kingdoms. She blends a technical background in maths and computational neuroscience with practical studio experience across Mediatonic, Fortitude Games, and smaller teams, allowing her to bridge prototyping, production, and player-facing polish. Comfortable both as a hands-on coder and as a mentor, she has a track record of preparing training, supporting hires, and providing technical support and documentation. Known for self-driven learning and a passion for digital art, she brings an eye for design to gameplay code and often contributes outside work hours to personal game projects.
8 years of coding experience
10 years of employment as a software developer
Bachelor of Science - BS Maths and Neuroscience, Bachelor of Science - BS Maths and Neuroscience at Keele University
Master of Research - MRes Computational Neuroscience, Master of Research - MRes Computational Neuroscience at University of Birmingham
Unity port of the open-source 80s/90s browser game Phantasia
Contributions:2 PRs, 4 pushes, 3 branches in 10 months
sourcemodpartybrowser90s80s
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Jennifer Edwards - Senior Gameplay Programmer at Glowmade