Jennifer Magder

Software Engineer at Google

Redwood City, California, United States
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Summary

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Rockstar
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Top School
Jennifer Magder is a software engineer with nine years of experience building and improving iOS platform components, currently contributing at Google after a six-year tenure as a senior engineer at Apple. She brings deep mobile expertise—especially on iOS lifecycle, accessibility, testing, and plugin integrations—evidenced by sustained contributions to high-profile open-source projects such as the Flutter engine and its packages/plugins. Jennifer excels at pragmatic engineering: modernizing platform boundaries (clang modules, deployment targets), reducing build and analyzer warnings, and strengthening test coverage to improve long-term maintainability. Based in Redwood City, she combines hands-on device-level knowledge with a background in both political science and computer science from Tufts, which gives her a broader systems perspective when designing user-facing features. Colleagues rely on her for quietly impactful fixes—like OS logging, automatic simulator rotation, and dark-mode debugging—that meaningfully improve developer and user experience.
code9 years of coding experience
job10 years of employment as a software developer
bookBA Political Science Computer Science, BA Political Science Computer Science at Tufts University
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Github Skills (26)

uitest10
objective-c10
ios10
flutter-apps10
testing10
xctest10
camera10
xcode10
cplus10
swift10
uikit10
flutter-game10
cpp10
ui-testing10
flutter10

Programming languages (16)

JavaC++CTeXGoHTMLTypeScriptHCL

Github contributions (5)

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flutter-team-archive/plugins

Sep 2019 - Jan 2023

Plugins for Flutter maintained by the Flutter team
Role in this project:
userMobile Developer (iOS)
Contributions:433 reviews, 164 commits, 276 PRs in 3 years 4 months
Contributions summary:Jennifer primarily contributed to the `flutter/plugins` repository by defining clang modules for various iOS plugins, including camera, in_app_purchase, image_picker, device_info, connectivity, android_alarm_manager, instrumentation_adapter, android_intent, local_auth, url_launcher, shared_preferences, sensors, package_info, quick_actions, video_player, google_sign_in, and webview_flutter. These changes involved modifying podspecs, adding test files, and updating source code files to ensure proper module imports and compatibility. Additionally, the user removed and updated code to fix analyzer warnings and iOS build warnings.
flutterdartpluginandroidios
flutter-team-archive/engine

Jun 2019 - Jan 2023

The Flutter engine
Role in this project:
userMobile Developer (iOS)
Contributions:881 reviews, 89 commits, 254 PRs in 3 years 7 months
Contributions summary:Jennifer made several contributions focused on improving and maintaining the iOS platform in the Flutter engine. Their work included enhancing the `UIApplicationDelegate` wrappers to align with UIKit deprecations, removing bitcode from the scenario test app, and implementing features such as the dark mode friendly iOS debugging message, and the use of OS logging on Apple platforms. The user's commits demonstrate a strong understanding of the iOS framework and its lifecycle, along with experience in modifying core engine components. They also addressed issues with iOS tests by adding automatic simulator rotation, unskipping URL tests, and more.
flutter-enginec-plus-plus
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