Jens Berglind is a Senior Systems Programmer based in Sweden with a focused background in game systems and engine development. He progressed from intern to Lead Programmer at Might and Delight, where he spent over eight years shaping gameplay systems and technical direction before joining Toca Boca in a senior systems role. With a formal education in Game Design and Programming from Högskolan på Gotland, he combines hands-on coding with an understanding of design constraints unique to interactive experiences. Jens brings practical leadership from mid-sized studio environments, balancing feature delivery with performance and stability for consumer-facing titles. Though early in formal "years of experience" counting, his continuous tenure across studios reflects deep domain expertise and an ability to evolve from implementation to team-level technical stewardship.
3 years of coding experience
9 years of employment as a software developer
Game Design and Programming, Game Design and Programming at Högskolan på Gotland
Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.
Contributions:23 commits, 18 pushes in 9 days
unity3dunitydotsunity-dots
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