Unity ShaderGraph project
Role in this project:
UI Developer & Shader Graph Engineer Contributions:206 commits, 22 PRs, 39 pushes in 7 months
Contributions summary:Jens's contributions primarily involve the development and enhancement of UI elements within the Unity ShaderGraph project. They implemented a preview node, adding functionality for previewing shaders and incorporating features like custom titles and resize handles. Furthermore, the user integrated a "copy to clipboard" button for easily exporting shaders. The user also made performance improvements and refactored code related to master node preview.
shadergraphshadersgraphsunityrendering
Unity Graphics - Including Scriptable Render Pipeline
Role in this project:
Full-stack Developer Contributions:209 commits in 1 year 8 months
Contributions summary:Jens primarily contributed to the development of the Unity graphics system, specifically related to shader graph tools. Their work involved implementing a preview node with resizing and copy-to-clipboard functionality, suggesting UI/UX and shader development skills. The commits demonstrate the user's involvement in the front-end development of the shader graph editor, including creating and enhancing various UI elements.
graphic