Summary
Jenson Searle is a lead engineer and indie studio technical director with nine years of experience building gameplay systems, tooling, and full-stack infrastructure. He currently directs a 35+ person cross-disciplinary team and has hands-on experience implementing core game features while maintaining CI/CD pipelines and PostgreSQL-backed services. His background spans game engines (Unreal, Unity, Godot), web front-ends in React, and tutoring peers in game programming, reflecting both technical depth and a knack for mentorship. Comfortable operating in high-pressure event settings, he has supported large-scale conferences with facilitation skills honed for thousands of attendees. Studying Japanese and using a katakana rendering of his name hints at a global, curious mindset that informs his collaborative leadership.
10 years of coding experience
2 years of employment as a software developer
Bachelor of Science - BS Computer Science (Computer Games and Programming Skills), Bachelor of Science - BS Computer Science (Computer Games and Programming Skills) at University of Advancing Technology