Summary
Jeppe Nielsen is an all-round game programmer with 11 years of experience building games and tooling across mobile, console and PC platforms. He led programming on the mobile hit Skyline Skaters (10M+ downloads) and shipped multiple cross-platform titles—including Saving Yello (2M+ downloads)—demonstrating strength in gameplay, graphics, physics and networking. Comfortable from low-level C++/OpenGL to higher-level C#/Unity3D and middleware, he also has hands-on experience with console SDKs, physics engines and native mobile toolchains (NDK, Objective-C). He combines commercial studio work at Tactile and Tonic with independent game development and a history of selling casual PC titles, showing both product focus and entrepreneurial drive. Based in Copenhagen, he brings practical multidisciplinary expertise and a knack for shipping polished, performance-sensitive games across diverse ecosystems.
11 years of coding experience
8 years of employment as a software developer
Mechanics courses, Mechanics, Mechanics courses, Mechanics at Engineering College of Copenhagen
Danish, German