Jeremiah Kellick is a software engineer based in Pittsburgh with 11 years of experience who transitioned from web development into low-level systems programming, combining front-end polish with systems-minded rigor. At Google he contributed Angular and TypeScript UIs and data visualizations for Vertex AI product launches, demonstrating an ability to translate complex ML platform data into clear user experiences. Trained at App Academy, he brings practical engineering discipline and a full-stack perspective that spans client-facing interfaces to performance-sensitive internals. Colleagues would describe him as a developer who surfaces subtle trade-offs between usability and system constraints, and who enjoys digging into how things work beneath the surface. He balances product-driven design with an engineer’s curiosity for low-level detail, making him effective at bridging product and platform teams.
11 years of coding experience
5 years of employment as a software developer
Computer Science, Computer Science at Carnegie Mellon University
Software Engineering, Software Engineering at App Academy
A multiplayer browser game using Socket.IO, Express, and Canvas
Contributions:138 commits, 93 PRs, 75 pushes in 1 year 10 months
browser-gamemultiplayersocket
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