Jeremiah Sypult

Associate Audio Director

Wisconsin, United States
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Summary

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Senior
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Top School
Jeremiah Sypult is an Associate Audio Director and seasoned technologist with 25+ years of experience blending sound design, game development, and systems engineering to deliver immersive user experiences. Based in Wisconsin, he has been a key audio contributor on numerous Call of Duty titles and other AAA games, leading audio teams, tooling improvements, and implementation across IW and id Tech engines. Equally at home recording foley and mixing as he is debugging hardware, scripting tools, or managing networks, Jeremiah bridges creative and technical domains to ship polished audio at scale. His background in systems administration and IT management gives him rare depth in infrastructure and troubleshooting for audio pipelines. A lifelong problem solver and developer, he pairs hands-on programming (C/C++, Python, shell) with practical experience in Perforce/Git workflows and cross-platform audio toolchains.
code14 years of coding experience
job4 years of employment as a software developer
bookAntioch Community High School
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Github Skills (12)

macos10
sega10
emulation10
libretro10
objective-c9
sourceforge7
quake6
oculus5
minecraft5
game-engine4
game-development4
subversion2

Programming languages (2)

CSwift

Github contributions (5)

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Contributions:40 commits in 1 year 1 month
oculusoculus-riftquakerift
Contributions:21 commits in 1 year 3 months
gamegplquake-iii-arenaiiiarena
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Jeremiah Sypult - Associate Audio Director