JeremyΒ Bell

Architect at RouteOne

Dexter, Michigan, United States
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Summary

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Senior
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Top School
Jeremy Bell is an architect and seasoned full-stack software engineer with over 13 years building systems in C#, JavaScript/TypeScript, C/C++, and SQL across web, desktop, mobile, and VR platforms. He currently shapes architecture and best practices at RouteOne after leading cross-platform industrial HMI and Xamarin mobile efforts, optimizing SQL Server schemas, and configuring CI pipelines at DYNICS. His VR work includes plugin and rendering development in both Unity and Unreal, and he has contributed to the widely used MonoGame project by improving GamePad/XInput support and controller interoperability. Comfortable spanning low-level database stored procedures to frontend UI frameworks, he also experiments with Dart/Flutter, Scala/Java services, and industrial AR prototypes. Pragmatic about tooling choices, he pairs hands-on coding with developer training and customer-facing deployments. Based in Dexter, Michigan, he brings a blend of systems-level rigor and practical product delivery across diverse runtime environments.
code13 years of coding experience
job14 years of employment as a software developer
bookWestern Michigan University
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Github Skills (9)

windows10
cross-platform10
game-development10
sharpdx10
csharp10
xinput10
playframework10
dotnet-new9
dotnet9

Programming languages (10)

C#TypeScriptC++BikeshedCSSCCMakeJavaScript

Github contributions (5)

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MonoGame/MonoGame

Jul 2012 - Jul 2012

One framework for creating powerful cross-platform games.
Role in this project:
userBack-end Developer
Contributions:5 commits, 1 comment in 3 days
Contributions summary:Jeremy contributed to the MonoGame framework by implementing and refining GamePad support, specifically for Windows 8 Metro-style applications. Their work involved integrating XInput via SharpDX, adding features like thumbstick support and controller connection status. They also addressed bugs, improved code style and fixed inconsistencies, demonstrating a focus on functionality and code quality. This user also focused on providing functionality for various gamepad types.
c-sharpgame-frameworkopenalgamesgame-engine
OSVR/Managed-OSVR

Mar 2015 - Oct 2017

Contributions:104 commits, 30 PRs, 28 pushes in 2 years 7 months
osvrdotnetcsharpclr
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Jeremy Bell - Architect at RouteOne