Summary
Jeremy Berchtold is a Senior Software Engineer with nine years of experience building 3D graphics, visualization, and safety-conscious tooling for autonomous systems in the San Francisco Bay Area. At NVIDIA he has moved from intern to senior engineer, delivering compute graph integrations, mapless/mapped intersection handling, and automated evaluation workflows that process hundreds of hours of sensor data. He pairs a strong academic grounding from Cal Poly SLO (BS/MS Computer Science) with hands-on expertise in procedural modeling, rendering, and custom code generation for safety-critical data transmission. Known for making complex visualization and replay systems both faster and more testable, he also has a background tutoring and communicating technical concepts clearly to peers and students. Notably, his work focuses on bridging in-car components with schedulers and tooling that enables high-fidelity labeling and evaluation for autonomous stacks.
9 years of coding experience
5 years of employment as a software developer
California Polytechnic State University, San Luis Obispo