Jeremy Boissinot is a senior Pipeline TD and environment/matte-painting specialist with over a decade of hands-on experience building production pipelines for high-profile film and TV VFX, from Blade Runner 2049 and Game of Thrones to Black Adam and Rings of Power. He blends deep technical skills in environment modeling, photogrammetry, asset management and Python/Photoshop scripting with leadership experience as Lead Environment TD and Pipeline TD across studios like Rodeo FX and Digital Domain. Jeremy excels at bridging artist workflows and automation—optimizing projection setups, texture/light pipelines and cross-department asset handoffs to speed delivery on complex episodic and feature work. Based in Beijing with French roots, he now freelances while maintaining a track record of adapting traditional matte-painting craft into modern procedural and photogrammetric workflows. An under-the-radar strength is his longevity on iterative, large-scale productions, demonstrating both artistic judgment and pragmatic pipeline design under tight schedules.
9 years of coding experience
Vocational Training, 3D Animation, Vocational Training, 3D Animation at Pivaut School - Multigraph
AEC, 3D Animation & VFX, AEC, 3D Animation & VFX at NAD Centre
Professional Bachelor, 3D Animation & Architecture, Professional Bachelor, 3D Animation & Architecture at Université d'Auvergne (Clermont-Ferrand I)
University Technology Diploma, Multimedia Design, University Technology Diploma, Multimedia Design at Université du Maine-Le Mans-Laval
Contributions:12 commits, 11 pushes, 1 branch in 1 day
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