Jeremy Glazebrook

Community Specialist at Apple

Amesbury, Massachusetts, United States
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Summary

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Senior
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Top School
Jeremy Glazebrook is a community-focused software developer and Community Specialist with a decade of hands-on experience and nearly nine years coding in C#. Currently pursuing a degree in Computer Software Engineering at UMass Boston Honors College, he pairs formal study with practical open-source work—most notably contributing backend fixes and VM cheat-command features to the well-regarded FreeSO re-implementation of The Sims Online. His career blends technical depth with customer-facing leadership gained through progressive roles at Best Buy and Geek Squad, where he managed service quality and multi-store operations. Comfortable shipping bug fixes, serialization, and networking improvements, he also brings attention to developer experience by enhancing IDE copy/paste workflows. Based in Amesbury, MA, Jeremy is as comfortable troubleshooting production crashes as he is translating technical solutions for broader communities.
code10 years of coding experience
job2 years of employment as a software developer
bookAP Computer Science, AP Computer Science at Pentucket Regional Sr High School
bookComputer Software Engineering, Computer Software Engineering at University of Massachusetts Boston Honors College
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Stackoverflow

Stats
96reputation
492reached
6answers
0questions
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Github Skills (12)

monogame10
csharp10
serialization9
data-serialization9
linq-to-xml6
textblock6
uwp6
winforms6
wpf6
forms6
grid6
linq6

Programming languages (2)

C#JavaScript

Github contributions (5)

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riperiperi/FreeSO

Nov 2019 - Feb 2020

Re-implementation of The Sims Online.
Role in this project:
userBack-end Developer
Contributions:5 commits, 7 PRs, 7 comments in 2 months
Contributions summary:Jeremy primarily contributed to implementing cheat commands and related context within the game's virtual machine (VM). This included adding functionality for budget and object manipulation cheats, alongside serialization and networking commands. Furthermore, the user addressed critical bug fixes concerning file loading and crash prevention within the game's systems. The user made some improvements to the IDE for copy and paste functionality.
re-implementationgamemonogamegame-developmentc-sharp
JDrocks450/StarfoxView

Mar 2023 - May 2024

SFView is an assembly editor with features directed towards projects using original Starfox (SNES) source code for the purpose of research, study, maintenance and preservation of the original source code.
Contributions:8 releases, 8 PRs, 43 pushes in 1 year 2 months
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Jeremy Glazebrook - Community Specialist at Apple