Summary
Jeremy Jackson is a game-focused software engineer with 11 years of professional experience building full-stack applications and games, currently developing at Plato. He began making game guides with hand-coded HTML in 2002 and evolved into leading over a dozen projects that span indie game collaborations and enterprise blockchain integrations. Jeremy has shipped production systems for banks (including a Quorum-based J.P. Morgan Chase project), integrated payments and ERPs, and contributed to mobile and Switch ports of notable indie titles like A Dark Room. Comfortable across front-end frameworks, APIs, and database migrations, he pairs pragmatic engineering with cross-cultural remote collaboration. Based in Richmond, Kentucky, he balances a developer’s curiosity—exercise, reading, and gaming—with a track record of translating niche game knowledge into robust, real-world software solutions.
11 years of coding experience
7 years of employment as a software developer
Bachelor of Arts (B.A.), Spanish Language and Literature, Bachelor of Arts (B.A.), Spanish Language and Literature at Eastern Kentucky University
Spanish, French