Jeremy Liberman

Senior Software Developer at Zelis Network Solutions

Kansas City, Missouri, United States
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Summary

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Jeremy Liberman is a senior software developer based in Kansas City with 12 years of experience building full-stack applications using React, Ruby on Rails, .NET/C#, and Node.js. At Zelis he focuses on delivering reliable, production-ready systems while contributing front-end UX improvements and accessibility fixes to notable open-source projects like react-select. His background spans game development and networked Unity systems—where he implemented inventory and synchronization features—demonstrating strong UI/UX instincts and systems thinking. He began his career in C#/.NET environments and has a degree in Computer Information Systems from the University of Central Missouri. A self-described gamer and nerd, Jeremy blends practical engineering with a passion for polished interfaces and developer-friendly tooling.
code12 years of coding experience
job9 years of employment as a software developer
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bookBachelors, Computer Information Systems, Bachelors, Computer Information Systems at University of Central Missouri
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Stackoverflow

Stats
193reputation
23kreached
1answer
1question
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Github Skills (21)

unity3d10
javascript10
ui-design10
uid10
front-end-development10
dotnet-core10
game-development10
csharp10
react10
inventory-management9
testing9
jtest9
react-testing-library9
inventory-management-system9
testing-library9

Programming languages (9)

TypeScriptC#MDXJavaScriptGoDMHTMLRuby

Github contributions (5)

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JedWatson/react-select

Nov 2015 - Apr 2020

The Select Component for React.js
Role in this project:
userFront-end Developer
Contributions:11 commits, 12 PRs, 33 comments in 4 years 6 months
Contributions summary:Jeremy primarily focused on enhancing the React-based UI component, 'react-select'. Their contributions addressed navigation issues in non-searchable controls, keyboard navigation, and fixing test failures. The user also implemented bug fixes, particularly concerning backspace handling for non-multi select controls. Furthermore, the user incorporated the "form" attribute and resolved PropType deprecation warnings, improving component functionality and compatibility.
reactreact-jsmulti-selectreact-selectreactjs
unitystation/unitystation

May 2017 - Nov 2019

The original unitystation
Role in this project:
userFull-stack Developer
Contributions:41 commits, 30 PRs, 11 pushes in 2 years 6 months
Contributions summary:Jeremy's primary contribution involved implementing the Equip (E) button functionality within the Unity game engine, including the interaction with inventory slots and item equipping. They refactored UI_ItemSlot references into a new InventorySlotCache class, indicating a focus on improving UI management and code organization. They also contributed to the networked object actions, specifically push and pull, demonstrating familiarity with network synchronization in the Unity environment. These changes demonstrate a strong command of both UI/UX development and game backend.
unity3dunityss13
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Jeremy Liberman - Senior Software Developer at Zelis Network Solutions