Jeremy Ryan

Design Lead Co-Founder at Snake Tower Games

Medical Lake, Washington, United States
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Summary

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Senior
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Jeremy Ryan is a multidisciplinary software engineer and co-founder with nine years of experience building games and secure healthcare software, blending Python, C#, and JS/TS across prototypes to production. As Design Lead at Snake Tower Games he ships systems-level game design, UI art direction, and Unity implementations while running rapid playtest cycles; previously he contributed to authentication, provisioning, and security tooling on Epic’s EMR stack. Trained in ECE from Olin College, he pairs systems thinking with hands-on creative work—writing shaders and icons one week and Python automation or C# services the next. He also has a track record of accessibility research and productization, having prototyped and published work on indoor navigation for people with visual disabilities. Based in Medical Lake, WA, Jeremy brings startup grit, interdisciplinary craft, and a penchant for game-jamming to solve problems that sit at the intersection of design, engineering, and user empathy.
code9 years of coding experience
job4 years of employment as a software developer
bookBatchelor's, Electrical and Computer Engineering, Batchelor's, Electrical and Computer Engineering at Franklin W. Olin College of Engineering
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Github Skills (23)

jammer10
ludum-dare10
pygame10
twitch9
php8
software-design7
game-dev7
sdl7
javascript7
game-development7
python7
text-mining6
ros5
word-frequency5
programming-language5

Programming languages (8)

C++CSSCShaderLabJavaScriptVerilogPHPPython

Github contributions (5)

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jeremycryan/pytchie

Dec 2018 - Apr 2020

Random music synthesis in Python. Still a work in progress.
Contributions:16 commits, 2 PRs, 22 pushes in 1 year 4 months
python
aselker/gameboy-sound-chip

Dec 2018 - Dec 2018

Contributions:31 commits, 21 pushes, 1 comment in 9 days
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