Jeremy Ryan is a multidisciplinary software engineer and co-founder with nine years of experience building games and secure healthcare software, blending Python, C#, and JS/TS across prototypes to production. As Design Lead at Snake Tower Games he ships systems-level game design, UI art direction, and Unity implementations while running rapid playtest cycles; previously he contributed to authentication, provisioning, and security tooling on Epic’s EMR stack. Trained in ECE from Olin College, he pairs systems thinking with hands-on creative work—writing shaders and icons one week and Python automation or C# services the next. He also has a track record of accessibility research and productization, having prototyped and published work on indoor navigation for people with visual disabilities. Based in Medical Lake, WA, Jeremy brings startup grit, interdisciplinary craft, and a penchant for game-jamming to solve problems that sit at the intersection of design, engineering, and user empathy.
9 years of coding experience
4 years of employment as a software developer
Batchelor's, Electrical and Computer Engineering, Batchelor's, Electrical and Computer Engineering at Franklin W. Olin College of Engineering
Random music synthesis in Python. Still a work in progress.
Contributions:16 commits, 2 PRs, 22 pushes in 1 year 4 months
pythonmusic-generationmidiin-progresssynthesis
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Jeremy Ryan - Design Lead Co-Founder at Snake Tower Games