Jeremy Selan is an engineering generalist with 16 years of hands-on experience spanning software, hardware, display technologies, VFX, and VR, currently contributing to Valve’s Index and other VR systems. He blends low-level C++ systems work—drivers, SDKs, and image format handling—with color science and configuration expertise from notable open-source projects like OpenVR, OpenImageIO, and OpenColorIO. A Cornell-trained electrical/computer engineer with an MS in computer graphics, he has a track record of fixing subtle bugs, improving compatibility (e.g., DPX handling and Lut/Matrix ops), and writing thorough unit tests. Comfortable moving between QA/test automation and deep backend development, he brings practical curiosity from VFX pipelines to consumer VR hardware integration.
15 years of coding experience
B.S., Electrical and Computer Engineering, B.S., Electrical and Computer Engineering at Cornell University
Contributions summary:Jeremy primarily contributed to the configuration files for OpenColorIO, a color management solution. Their work involved renaming and updating color profiles, including those for specific applications like Nuke. The changes encompassed modifications to color spaces, display settings, and the addition of generation scripts, improving compatibility and functionality within different workflows. The user also updated the configurations to align with industry standards and specifications.
A color management framework for visual effects and animation.
Role in this project:
Backend Developer
Contributions:511 commits, 1 push in 7 years 5 months
Contributions summary:Jeremy primarily focused on enhancing and fixing bugs within the OCS config conversion utility. They debugged issues in the config conversion utility and improved error checking in the Lut1DOp component. Furthermore, the user implemented the initial functionality for the MatrixOp component.
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