Jeroen Coessens

Senior Game Designer at Ubisoft RedLynx

Helsinki, Finland
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Summary

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Senior
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Top School
Jeroen Coessens is a Senior Game Designer based in Helsinki with nine years of experience shaping mobile and console experiences across studios like Nitro Games and Ubisoft RedLynx. He transitioned from game programming to design after moving to Finland in 2017 and has since led design vision, FTUE/onboarding, monetization and metagame systems on soft-launched and AAA-adjacent projects. At RedLynx he steered onboarding and conversion for Rainbow Six Mobile and is now exploring broader opportunities within Ubisoft while learning Snowdrop and studio pipelines. A generalist by trade, Jeroen blends technical roots with product-driven design, frequently authoring initial core features and refining them with teams. He’s comfortable leading small designer teams and shipping live games, and often tackles non-traditional projects (VR/AR/education) that sharpen his systems thinking. Colleagues know him for an appetite to learn new engines and a knack for turning broad concepts into playable, retention-focused systems.
code9 years of coding experience
job7 years of employment as a software developer
bookBachelor's degree Game programming, Bachelor's degree Game programming at Howest - Digital Arts and Entertainment
languagesFinnish, English, French, Dutch, Spanish

Github contributions (3)

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Contributions:10 commits, 9 pushes, 1 branch in 1 month
jeroencoessens/SecretOfMana

Oct 2016 - Nov 2016

Contributions:19 commits, 18 pushes, 1 branch in 7 days
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Jeroen Coessens - Senior Game Designer at Ubisoft RedLynx