ACES Technical Steering Committee Member at Industrial Light & Magic
San Francisco, California, United States
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Summary
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Jeroen Schulte is a senior imaging and color science architect with over a decade of leadership across ILM and Lucasfilm, currently shaping ACES strategy on the Academy Software Foundation Technical Steering Committee. He designs end-to-end imaging and virtual production pipelines—from on-set LED/StageCraft workflows to HDR finishing, archival remasters and real-time camera integration—bringing Emmy-winning results on high-profile productions like The Mandalorian. Equally comfortable in R&D and production, he leads global teams building color-managed tooling, AI/ML-assisted imaging workflows, and cross-site pipelines spanning San Francisco to Mumbai. His background as a hands-on developer and compositor informs pragmatic engineering choices (including mobile/emulator contributions on iOS/tvOS), and he’s known for translating complex color science into usable workflows that bridge creative and technical stakeholders.
8 years of coding experience
9 years of employment as a software developer
Multimedia Art Design and Animation, Multimedia Art Design and Animation at Graphic School of Arts Amsterdam
Multiple Arcade Machine Emulator for iOS, iPadOS, tvOS, macOS (Catalyst)
Role in this project:
Mobile Developer (iOS)
Contributions:165 commits, 75 PRs, 133 pushes in 2 years 4 months
Contributions summary:Jeroen primarily focused on enhancing the MAME4iOS emulator's functionality and compatibility across different iOS platforms, including tvOS. Their contributions involved modifying build scripts for iOS and tvOS, adding support for extra resolutions, and improving the user interface. They also implemented features such as enabling vsync and saving high scores by default and added presets for the megaTron and ulTron shaders.
iOS & tvOS multi-emulator frontend, supporting various Atari, Bandai, NEC, Nintendo, Sega, SNK and Sony console systems… Get Started: https://wiki.provenance-emu.com |
Role in this project:
iOS/tvOS Developer
Contributions:16 reviews, 105 commits, 150 PRs in 4 years 9 months
Contributions summary:Jeroen primarily focused on improving the Provenance emulator's user interface and functionality on iOS and tvOS platforms. Their contributions include optimizing the CRT shader for better performance, enhancing the FPS counter, and updating the game library UI for tvOS. They also implemented controller support improvements and fixed aspect ratio issues for various emulated systems. Additionally, the user made code changes related to screenshot functionality and implemented the new 8BitDo M30 controller mapping for increased compatibility with Sega Genesis and other systems.
gameboyemulatorgameemulator-frontendprovenance
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Jeroen Schulte - ACES Technical Steering Committee Member at Industrial Light & Magic