Jerome Leclanche is a seasoned engineer-entrepreneur with 17 years of experience building web, gaming, FinTech, AI and security products and leading startups from prototype to exit. Based in Brussels, he now runs multiple ventures including Ingram Technologies (ethical AI R&D), Seven Seed (startup incubator), Seven Camp (accelerator) and Seven Capital (dual-use VC), combining hands-on engineering with strategic investment. A lifelong autodidact and active open-source contributor, his code and patches span Django, Python tooling, image formats and localization—most notably adding a Battle.net provider to django-allauth and DDS/BLP support to Pillow. He has a track record of technical leadership and exits in gaming analytics and community platforms, plus experience building ML-powered translation systems at Mozilla. Outside work he’s a committed figure skater, which he cites as one of the disciplines that keeps his focus and resilience sharp.
Send push notifications to mobile devices through GCM or APNS in Django.
Role in this project:
Back-end Developer
Contributions:5 releases, 101 commits, 80 PRs in 4 years 8 months
Contributions summary:Jerome primarily contributed to the Django push notification library, focusing on bug fixes, feature enhancements, and maintenance tasks. They addressed issues related to APNS and GCM, updated dependencies, and improved the overall stability of the library. Furthermore, the user implemented support for newer Django versions and python releases, as well as improvements in project documentation, and the creation of a test suite. These contributions highlight their work in enhancing and maintaining the core functionality of the push notification service.
Python deserialization library for Unity3D Asset format
Role in this project:
Back-end Developer
Contributions:2 releases, 222 commits, 18 PRs in 2 years 1 month
Contributions summary:Jerome primarily contributed to the development of a Python library for deserializing the Unity3D asset format. They implemented initial structure, basic signature reading, and header parsing functionalities. Further contributions included reading asset metadata, TypeMetadata and TypeTree, and asset object loading. Additionally, the user added support for loading various object types and extracting the text and binary content of TextAsset and AudioClip files.
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