Summary
Jesper Uddefors is a game developer based in Gothenburg with 10 years of hands-on experience building interactive experiences across consoles, VR/AR and PC. He has shipped console titles and ported games for platforms including Nintendo Switch, PS4/5 and Xbox Series, and worked deeply on Unity systems like networking, input, and shader research. A practical coder who prefers making things work before polishing them, Jesper also teaches programming topics—ranging from design patterns and debugging to behaviour trees—helping peers level up their craft. He co-founded an indie studio while continuing professional console development, blending entrepreneurial drive with production-grade engineering. An uncommon strength is his breadth: from low-level console porting to classroom instruction, he bridges studio needs and developer growth.
10 years of coding experience
5 years of employment as a software developer
Higher Vocational Education Game Programmer, Higher Vocational Education Game Programmer at Yrgo
Ingen Spelprogramering, Ingen Spelprogramering at Blekinge Institute of Technology
Gymnasieexamen Informations- och medieteknik, Gymnasieexamen Informations- och medieteknik at Nösnäsgymnasiet
Swedish, English