Jesse Freeman

Founder And CEO at BFreelabs

New York, New York, United States
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts
email-iconphone-icongithub-logolinkedin-logotwitter-logostackoverflow-logofacebook-logo
Join Prog.AI to see contacts

Summary

🤩
Rockstar
🎓
Top School
Jesse Freeman is a founder and CEO with 16 years of experience building developer tools, AI systems, and developer ecosystems at companies like Amazon, Microsoft, Samsung NEXT, and Akamai. He now leads BFreeLabs, focusing on local-first AI software and infrastructure that prioritizes user data ownership, portability, and reduced vendor lock-in. A hands-on engineer and product leader, Jesse has shipped cross-platform projects (notably contributing to the PixelVision8 retro game platform) and designed runtime, memory, and routing services for secure local AI workflows. His background in developer advocacy and technical marketing informs a pragmatic approach to making complex AI technology feel as simple as cloud services for non-developers. Based in New York, he blends technical depth, developer-focused product design, and a long track record of growing developer communities and content operations.
code16 years of coding experience
job18 years of employment as a software developer
bookBachelor’s Degree, Fine and Studio Arts, Bachelor’s Degree, Fine and Studio Arts at Florida State University
bookMaster, Computer Art and Interactivity, Master, Computer Art and Interactivity at School of Visual Arts
stackoverflow-logo

Stackoverflow

Stats
173reputation
19kreached
1answer
3questions
github-logo-circle

Github Skills (18)

lua10
dotnet-core10
game-development10
csharp10
game-engine9
2d-engine9
2d-game9
2d9
monogame8
ui-design8
buildr8
html6
encoding6
windows6
jquery6

Programming languages (6)

C#TypeScriptCMakefileJavaScriptLua

Github contributions (5)

github-logo-circle
PixelVision8/PixelVision8

Sep 2020 - Jan 2023

Pixel Vision 8's core philosophy is to teach retro game development with streamlined workflows. PV8 is also a platform that standardizes 8-bit fantasy console limitations built on top of the open-source C# game engine based on MonoGame.
Role in this project:
userFull-stack Developer
Contributions:3 releases, 197 commits, 11 PRs in 2 years 3 months
Contributions summary:Jesse contributed to the Pixel Vision 8 project by implementing features and modifying code in Lua and C#. The commits show changes to the UI, including canvas and modal elements, and integration of pro tools. The user also worked on build scripts and configurations to make the game work on multiple platforms.
csharpgame-developmentgame-enginemonogamesdk
theflashbum/BitmapScroller

Jun 2010 - May 2011

Contributions:23 commits in 10 months
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.
Request Free Trial