Jesse Guardiani

Software Engineer at Watershed Health

Chattanooga, Tennessee, United States
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Summary

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Senior
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Top School
Jesse Guardiani is a pragmatic full‑stack software engineer with 13 years of experience delivering reliable, secure systems across healthcare, fintech, VR, and startup environments. Currently at Watershed Health, he maintains and modernizes C#/.NET and Vue.js stacks, raises test coverage, and implements security fixes while working with AWS and Playwright-based E2E testing. His background spans greenfield Node.js and Rails projects, serverless architectures with AWS Lambda, and performance-focused VR work in Unity, showing a rare comfort switching between low-level optimization and high-level orchestration. Jesse mentors engineers, leads security and testing initiatives, and has a habit of refactoring messy codebases to restore velocity. Based in Chattanooga, Tennessee, he also has experience reverse-engineering and improving AI-generated code, a niche skill that helps him tame brittle, automated outputs into production-ready software.
code13 years of coding experience
job20 years of employment as a software developer
bookTennessee Technological University
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Stackoverflow

Stats
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1answer
0questions
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Github Skills (200)

jsonb10
testing10
cpp10
llm-inference10
oracle-db10
nodejs10
llm10
vrtk10
oracle10
orm10
chai10
ava10
axios-adapter10
papertrail10
sequelizejs10

Programming languages (18)

C#C++CRustPLpgSQLGoJupyter NotebookCuda

Github contributions (5)

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createthis/mesh_maker_vr

Jul 2017 - Oct 2017

Mesh Maker VR
Contributions:22 commits, 20 pushes, 1 branch in 3 months
meshrealtime-mesh-enginevr-meshvr-3d-modeling3d-modelling
Modern reimplementation in Unity of Bob's Map from AI Techniques for Game Programming
Contributions:18 commits, 1 PR, 18 pushes in 11 months
aigame-programmingunitybob-mapgenetic-algorithm
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