Jesse Guardiani is a pragmatic full‑stack software engineer with 13 years of experience delivering reliable, secure systems across healthcare, fintech, VR, and startup environments. Currently at Watershed Health, he maintains and modernizes C#/.NET and Vue.js stacks, raises test coverage, and implements security fixes while working with AWS and Playwright-based E2E testing. His background spans greenfield Node.js and Rails projects, serverless architectures with AWS Lambda, and performance-focused VR work in Unity, showing a rare comfort switching between low-level optimization and high-level orchestration. Jesse mentors engineers, leads security and testing initiatives, and has a habit of refactoring messy codebases to restore velocity. Based in Chattanooga, Tennessee, he also has experience reverse-engineering and improving AI-generated code, a niche skill that helps him tame brittle, automated outputs into production-ready software.
Modern reimplementation in Unity of Bob's Map from AI Techniques for Game Programming
Contributions:18 commits, 1 PR, 18 pushes in 11 months
aigame-programmingunitybob-mapgenetic-algorithm
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