Jesse Harlin

Owner, Principal Engineer at Simiancraft

Norman, Oklahoma, United States
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Summary

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Senior
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Top School
Jesse Harlin is a Principal Engineer and owner of SimianCraft with 13 years of experience building high-performance web and mobile applications, specializing in JavaScript, React, React Native, and data visualization. He combines hands-on full‑stack architecture with a product delivery mindset, having architected interactive UIs, real-time systems, and ingestion pipelines for notable open-source projects like nft.storage and the BabylonJS Editor. Jesse has led teams implementing Agile, TDD/BDD, and CI tooling to boost developer productivity and code quality, and previously drove large-scale apps in telecom and enterprise ERP domains. Based in Norman, Oklahoma, he favors UI programming and interactive systems, often optimizing for performance and backpressure in data-heavy flows. Beyond consulting, he co-founded a regional tech organization and holds a long history of shipping pragmatic, well-tested solutions that bridge design, data visualization, and engineering.
code13 years of coding experience
job6 years of employment as a software developer
bookBachelor's, Bachelor's at University of Oklahoma
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Stackoverflow

Stats
887reputation
134kreached
23answers
0questions
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Github Skills (27)

javascript10
storage10
babylonjs10
hasura10
front-end-development10
systemjs10
immutables9
dependency-management9
ipfs9
persistence9
filecoin9
html9
metadata8
browserify6
typescripts6

Programming languages (19)

C#MDXJavaCSSC++RustScalaHTML

Github contributions (5)

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nftstorage/nft.storage

Aug 2021 - Feb 2022

**Notice: Uploads Decommissioned - Existing Data is Safe!**
Role in this project:
userFull-stack Developer
Contributions:58 reviews, 253 commits, 51 PRs in 5 months
Contributions summary:Jesse primarily contributed to the `nftstorage/nft.storage` repository by implementing and refactoring various components related to the NFT ingestion process. They rewrote the ingest script to use the latest schema and Hasura, incorporating a TransformStream for backpressure management and added crucial types. Additionally, the user implemented and optimized the ingest process using batch writes and configuring the process based on dates. Furthermore, they addressed code style issues and updated dependencies and added time slicing features to the analyzer.
ipfsfilecoinp2pblockchainweb3
BabylonJS/Editor

Jun 2019 - Jun 2019

Community managed visual editor for Babylon.js
Role in this project:
userFront-end Developer
Contributions:10 commits, 2 PRs, 16 comments in 1 day
Contributions summary:Jesse primarily focused on updating and configuring the front-end aspects of a Babylon.js editor template. They updated the index.html file to incorporate the latest systemjs and then made changes to use importmap syntax. Furthermore, the user modified the game.ts file to import necessary modules and configure scene loading and extension application. Several commits also involved reverting changes to systemjs, reflecting a focus on build and dependency management within the project.
editorbabylonmap-editorvisual-editor
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Jesse Harlin - Owner, Principal Engineer at Simiancraft