Jesse Raymond

Technical UI Design Director (Fortnite) at XLCR Studios

Redmond, Washington, United States
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Summary

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Senior
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Top School
Jesse Raymond is a Technical UI Design Director at Epic Games with nearly 15 years of cross-platform UX/UI design and engineering experience, specializing in game interfaces and tooling for titles like Fortnite, ARK: Survival Evolved, and many Magic: The Gathering releases. He blends hands-on UI development (Unreal UMG/Blueprints, C++, Unity, C#, XAML) with product-focused prototyping and team leadership, often acting as the bridge between designers and engineers. Jesse has shipped over 30 products and is known for turning rapid user feedback and data into production-ready features, from adaptive layouts and gamepad paradigms to accessibility improvements. As an indie operator of XLCR Studios he also builds commercial prototypes and live-service monetization experiments, demonstrating both entrepreneurial drive and technical depth. Colleagues frequently describe him as a rare UX/UI “unicorn” who combines visual craftsmanship with scalable engineering and a knack for mentorship.
code9 years of coding experience
job4 years of employment as a software developer
bookLake Washington High School
bookBA, Art & Design - New Media, BA, Art & Design - New Media at Western Washington University
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Stackoverflow

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Github Skills (34)

shotgun10
wildcard9
texture8
substance8
painter7
typescript7
api6
github6
perforce6
electron6
image-processing6
image6
subset5
visual-studio5
mason5

Programming languages (4)

TypeScriptC#C++Python

Github contributions (5)

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Toolkit Publishing
Contributions:10 PRs, 7 pushes, 1 branch in 2 years 1 month
publishing
Contributions:9 releases, 15 pushes, 1 branch in 2 years 10 months
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Jesse Raymond - Technical UI Design Director (Fortnite) at XLCR Studios