Jesse Riemer is a Senior Gameplay Engineer with a decade of experience building games and consumer apps, currently working on an undisclosed R&D project at Riot Games. An MIT Computer Science graduate with a Media Studies minor, he blends systems-level C/C++ and gameplay work with modern iOS engineering in Swift and Objective‑C. Jesse has shipped mobile titles at Zynga, ngmoco:) and JoJu Games and led LevelUp’s iOS team, owning feature specification, pipelines and delivery. His background spans web services and analytics (Ruby on Rails, Python, JavaScript) so he moves fluidly between backend infrastructure and polished client UX. Colleagues know him for making legacy code more maintainable and for an eclectic specialty list that notably includes “heavy metal,” hinting at a creative, culture-forward approach to team craft.
10 years of coding experience
9 years of employment as a software developer
Lick-Wilmerding High School
Bachelor of Science (B.S.), Computer Science, Media Studies, Bachelor of Science (B.S.), Computer Science, Media Studies at Massachusetts Institute of Technology
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Jesse Riemer - Senior Gameplay Engineer at Riot Games