Jesse Riemer

Senior Gameplay Engineer at Riot Games

South San Francisco, California, United States
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Summary

👤
Senior
🎓
Top School
Jesse Riemer is a Senior Gameplay Engineer with a decade of experience building games and consumer apps, currently working on an undisclosed R&D project at Riot Games. An MIT Computer Science graduate with a Media Studies minor, he blends systems-level C/C++ and gameplay work with modern iOS engineering in Swift and Objective‑C. Jesse has shipped mobile titles at Zynga, ngmoco:) and JoJu Games and led LevelUp’s iOS team, owning feature specification, pipelines and delivery. His background spans web services and analytics (Ruby on Rails, Python, JavaScript) so he moves fluidly between backend infrastructure and polished client UX. Colleagues know him for making legacy code more maintainable and for an eclectic specialty list that notably includes “heavy metal,” hinting at a creative, culture-forward approach to team craft.
code10 years of coding experience
job9 years of employment as a software developer
bookLick-Wilmerding High School
bookBachelor of Science (B.S.), Computer Science, Media Studies, Bachelor of Science (B.S.), Computer Science, Media Studies at Massachusetts Institute of Technology
bookBerkwood Hedge
bookProspect Sierra
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Github Skills (9)

objective-c10
xcode10
swift10
macos10
ios10
cocoapods10
carthage9
levelup6
sdk3

Github contributions (2)

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TheLevelUp/levelup-sdk-ios

Jul 2015 - Dec 2016

Contributions:15 releases, 17 pushes, 18 tags in 1 year 5 months
swiftiossdklevelup
CocoaPods/Specs

Jul 2015 - Oct 2016

The CocoaPods Master Repo
Contributions:15 commits in 1 year 3 months
objective-ccocoapodsmasterswiftios
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Jesse Riemer - Senior Gameplay Engineer at Riot Games