Jessica Lang is an operations-focused manufacturing professional with 8+ years of experience driving productivity, safety, and team onboarding in high-volume environments like Intel. As an Assistant Shift Manager she balances day-to-day deadline management with project work to improve processes and volunteered on safety initiatives, drawing on earlier hands-on roles as a manufacturing technician and assembler. A longtime game industry practitioner and co-founder of Blue Void Studios, she blends creative asset production, gameplay design, and team milestone management—skills she also shares by running the Portland Unreal Engine community. Comfortable translating technical constraints into practical workflows, she leverages Kanban and cross-shift coordination to optimize tool utilization and throughput. Her background in multimedia and game design gives her a rare combination of operational rigor and creative systems thinking that helps bridge production and product development.
8 years of coding experience
Bachelor of Arts, Multimedia; Game Design, Bachelor of Arts, Multimedia; Game Design at University of Advancing Technology
I have created this addons for export asset from Blender to Unreal Engine 4
Contributions:1 push in 1 day
unreal-engineblenderexportunrealaddons
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