Jesus Galindo is an Android AOSP Engineer with over 14 years focused on Android OS and more than 16 years in software development, currently designing and maintaining custom Android builds and SELinux policies at Zoox. He has a strong track record across mobile platforms—from leading Android teams and architecting scalable messaging apps to porting Unreal Engine games to diverse Android devices and integrating complex services like Google Integrity and OTA updates. Comfortable working deep in the OS and at the app layer, he blends system-level changes (framework, privileged apps) with pragmatic app architecture principles such as Clean Architecture and SOLID. Based in Mazatlán, Mexico, he pairs rigorous engineering discipline with a history of solving hard integration and performance problems for companies including Uber, NetherRealm, and DirecTV. An electronics engineering background and years of hands-on porting and security work give him an atypical cross-domain fluency between hardware-near systems and consumer-facing Android applications.
11 years of coding experience
13 years of employment as a software developer
Engineering in Electronics Electrical and Electronics Engineering, Engineering in Electronics Electrical and Electronics Engineering at Instituto Tecnologico de Mazatlan
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