Summary
Jesús García is a Customer Success Manager and XR specialist with a decade of experience delivering VR and computer vision solutions across enterprise and hardware-focused teams. Based in Gijón, Spain, he has bridged engineering and customer-facing roles at Pico/ByteDance and VR Expert, ensuring successful B2B VR deployments through deep knowledge of PICO hardware, SDKs, and platform capabilities. His background as a Unity SDK developer and R&D consultant includes building real-time hand-tracking prototypes, cross-platform XR apps (Oculus, HoloLens, Android VR), and embedded inspection systems, which helps him translate technical constraints into practical deployment strategies. Jesús combines hands-on SDK development with client onboarding and product support, making him adept at accelerating time-to-value for VR projects. Notably, he pairs product-focused experimentation with a systems mindset—often prototyping features to validate novel interaction models before scale. He holds a BS in Computer Software Engineering from Universidad de Oviedo.
10 years of coding experience
5 years of employment as a software developer
Bachelor of Science - BS, Computer Software Engineering, Bachelor of Science - BS, Computer Software Engineering at Universidad de Oviedo
Spanish, English