Jesús Pérez

Senior Unity Gameplay Engineer at Black beach studio

Santiago, Santiago Metropolitan Region, Chile
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Summary

👤
Senior
🎓
Top School
Jesús Pérez is a Senior Unity Gameplay Engineer with over 10 years of experience building polished, player-focused systems across Unity, Construct, and experimental Godot projects. He specializes in C# gameplay programming, enemy AI, UI systems, and mobile deployment, with a proven track record of shipping titles from rapid prototypes to commercial releases. Recently contributing to cloud-authoritative networking and VR integration on IRON REBELLION, he combines low-level technical rigor with an eye for design and UX. Jesús is comfortable leading small teams, driving data-driven tools (Addressables, memory management) and coordinating source control and CI in fast-moving studios. Known for clean, maintainable code and a hands-on approach, he brings genuine ownership to everything he helps create.
code10 years of coding experience
job8 years of employment as a software developer
bookAnalista Programador Computacional, Computer Systems Analysis/Analyst, Analista Programador Computacional, Computer Systems Analysis/Analyst at Duoc UC
bookIngeniería en informática, 3 Semesters completed., Ingeniería en informática, 3 Semesters completed. at Universidad experimental de Guayana
languagesSpanish, English
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Github Skills (27)

post-processing9
weave8
editor8
typescript8
to-do8
visual-studio-code8
electron8
microsoft7
effects7
azerothcore6
react5
latency5
mingw-w645
fonts4
vscode4

Programming languages (4)

C#TypeScriptC++JavaScript

Github contributions (5)

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oultrox/Classic-FPS

Dec 2017 - Aug 2025

Contributions:67 pushes, 1 branch in 7 years 9 months
oultrox/Metroidvania-Minimap

Feb 2017 - Nov 2017

Contributions:9 commits, 6 pushes, 1 branch in 9 months
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