Jesús Rascón

Design Engineer at Unikraft

Córdoba, Andalusia, Spain
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Summary

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Jesús Rascón is a design engineer and mathematical animator with 7 years of experience blending data science, creative coding, and production for educational media and product engineering. He has driven visual storytelling and animation for high‑reach channels like Veritasium and Reducible, contributing to projects that amassed over 50M views, and worked as a mathematical animator at Prisms of Reality. Technically fluent in front‑end creative tooling, he contributed a GIF export feature to the widely used p5.js library, improving animation workflows for artists and educators. His background in data engineering and a master's in data science underpin a pragmatic, detail‑oriented approach to both visual design and scalable engineering. Based in Córdoba, Spain, he combines artistic sensibility with rigorous engineering processes to make complex ideas visually accessible.
code7 years of coding experience
job2 years of employment as a software developer
bookMáster Oficial de Ciencia de Datos e Ingeniería de Computadores Ingeniería informática, Máster Oficial de Ciencia de Datos e Ingeniería de Computadores Ingeniería informática at Universidad de Granada
bookIngeniería Ingeniería informática, Ingeniería Ingeniería informática at Universidad de Jaén
languagesEnglish, Spanish
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Github Skills (8)

javascript10
p5js10
animation10
image-processing10
documentation9
front-end-development9
coding9
html5

Programming languages (11)

TypeScriptMDXRTeXJavaScriptGoHTMLSwift

Github contributions (5)

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processing/p5.js

Jun 2022 - Sep 2022

p5.js is a client-side JS platform that empowers artists, designers, students, and anyone to learn to code and express themselves creatively on the web. It is based on the core principles of Processing. Looking for p5.js 2.0? http://beta.p5js.org
Role in this project:
userFront-end Developer
Contributions:21 reviews, 69 commits, 2 PRs in 2 months
Contributions summary:Jesús primarily contributed to the p5.js library by implementing and refining the `saveGif` function, enabling users to generate animated GIFs of their sketches. Their work involved modifying core image handling functions and integrating the `gifenc` library for encoding. The user also added comprehensive documentation and usage examples for the `saveGif` feature, improving the usability of the library. These changes collectively enhance the library's utility for creative coding and animation.
jsp5jsjavascriptgraphicsart
jesi-rgb/PracticaFinalPLN

Apr 2020 - Aug 2024

Práctica Final PLN usando Streamlit, NLTK y Spacy
Contributions:2 PRs, 16 pushes in 4 years 4 months
nlppythonthainltkstreamlit
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