Jhonny Göransson

Developer at Refold AB

Stockholm, Sweden
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Summary

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Rockstar
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Top School
Jhonny Göransson is an experienced software developer with 16 years of hands-on experience specializing in real-time 3D rendering, computer graphics and cross-platform engine work. He has shipped rendering and authoring tools at EON Reality, built a WebGL engine with virtual texturing and distributed rendering at Mindary/Meindbender, and contributed engine-level fixes and features to the open-source Defold game engine. Currently he’s developing a real-time product visualization platform for the web, combining R&D in graphics with pragmatic engineering at Refold AB. Language-agnostic and strong in low-level debugging, he thrives on game jams and graphics tinkering—an indicator of deep curiosity that keeps his production work technically adventurous.
code16 years of coding experience
job8 years of employment as a software developer
bookMaster's degree, Computer Science, Master's degree, Computer Science at Chalmers tekniska högskola / Chalmers University of Technology
languagesEnglish, Swedish
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Github Skills (9)

lua10
c-language10
game-development10
cprogramming-language10
game-engine10
game-dev10
vulkan9
shader8
build-system7

Programming languages (9)

JavaC++CObjective-C++JavaScriptLuaHTMLGLSL

Github contributions (5)

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defold/defold

Jul 2019 - Jan 2023

Defold is a completely free to use game engine for development of desktop, mobile and web games.
Role in this project:
userBackend Developer
Contributions:1078 reviews, 156 commits, 624 PRs in 3 years 7 months
Contributions summary:Jhonny primarily contributed to the Defold game engine by adding functionality and fixing bugs within the C++ and Lua codebase. Their work included adding a script function for getting world transform, fixing conditions for resizing a scratch buffer, and setting the pip version during extension installations. Additionally, the user addressed issues related to the vulkan extension, specifically focusing on duplicate symbols and rendering-related functionality. They also worked on shader includes.
gamegamesdefoldgamedevc-plus-plus
defold/defold-pbr

Dec 2022 - Mar 2025

Contributions:1 release, 6 PRs, 57 pushes in 2 years 3 months
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Jhonny Göransson - Developer at Refold AB