Summary
Jian F is a Senior Game Programmer based in Selangor, Malaysia with a decade of experience building multiplayer titles and gameplay systems using Unreal Engine 4/5 and C++. At Ammobox Studios he shipped core mechanics, multiplayer shooter features, AI, vehicles and GAS-based abilities for Eximius: Seize the Frontline and continues to support seasonal content and live updates. Comfortable wearing multiple hats in small teams, he pairs hands-on C++ development with backend integrations (PlayFab, GameLift) and mentoring junior programmers. He has a proven record of designing event-driven content—most memorably a PvE bossfight Halloween update—and a side interest in modding that keeps him experimenting with gameplay systems outside commercial projects.
11 years of coding experience
Mathematics and Science, Mathematics and Science at Foon Yew High School
Bachelor of Game Development, Computer Games and Programming Skills, Bachelor of Game Development, Computer Games and Programming Skills at KDU University College
Chinese, English