Summary
Jiasheng Tang is a Senior Software Engineer based in Singapore with 11 years of experience building interactive and AI-driven games and applications. Currently at Unity, he brings deep Unity3D expertise and a background as a Senior AI Engineer at YOOZOO Games, combining game systems engineering with applied machine learning. His earlier work spans AR/VR game design, multiplayer frameworks (GameSparks, PUN2), and 3D reconstruction research from a Master’s in Digital Media Technology. With a foundation in materials engineering from NUS and exchange at McGill, he pairs rigorous technical problem-solving with creative media development. Notably, he has hands-on experience across the full content pipeline—Blender, Maya, Photoshop—bridging art and engineering to ship immersive experiences. He also publishes technical insights on Medium, reflecting a habit of documenting and sharing practical learnings.
10 years of coding experience
8 years of employment as a software developer
Bachelor of Engineering (BEng), Materials Science Engineering, Bachelor of Engineering (BEng), Materials Science Engineering at National University of Singapore
Master of Science (M.S.), Digital Media Technology, Master of Science (M.S.), Digital Media Technology at Nanyang Technological University
National Junior College Singapore
Exchange, Mining and materials engineering, Exchange, Mining and materials engineering at McGill University