Jiayi Chong is a CTO and founder with 11+ years of engineering leadership who blends cinematic-grade physics simulation expertise from Pixar with cutting-edge robotics, SLAM and ML systems for real-world autonomy. He designed production physics and deformation engines used on multiple Oscar-winning films and holds SIGGRAPH publications and patents, while also single-handedly building Creature, a commercial procedural 2D mesh and deformation animation tool deployed by major game studios. At dConstruct he architects high-performance GPU and C/C++ stacks for 3D Gaussian splatting, point-cloud compression and few-shot spatial search for autonomous robots, building on prior work delivering cloud-based AI physics at DeepMotion and GovTech robotics/edge perception systems. Fluent in English and Chinese, he moves fluidly between research, patents and productization—often shipping end-to-end systems personally from low-level GPGPU renderers to cross-platform runtimes.
11 years of coding experience
13 years of employment as a software developer
Hwachong Junior College(Singapore)
MS, Computer Science, MS, Computer Science at Stanford University
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