Summary
Jiezhong Yang is a game-focused software engineer with three years of experience and advanced training in computer science and game development from USC, Northeastern, and the University of Michigan. He excelled academically (multiple A+ courses) and served as the sole Graduate Student Instructor for an Advanced Programming Languages course, designing and delivering lessons and reviews that clarified complex concepts for 39 students. Passionate about crafting video games that can change the world, he combines deep technical rigor with strong presentation and mentorship skills honed through teaching and office hours. His portfolio demonstrates a hands-on, project-driven approach to game systems and interactive experiences, reflecting both academic excellence and a practical drive to ship compelling gameplay.
3 years of coding experience
Master's degree, Computer Science (Game Development), Master's degree, Computer Science (Game Development) at University of Southern California
Bachelor's degree, Computer Science, 4.0; A+ in EECS 280, 281, 370, 482, 485, 490, and 492, Bachelor's degree, Computer Science, 4.0; A+ in EECS 280, 281, 370, 482, 485, 490, and 492 at University of Michigan
High School Diploma, High School Diploma at The High School Affiliated to Renmin University of China
Bachelor's degree, Computer Science + Game Development, 4.0, Bachelor's degree, Computer Science + Game Development, 4.0 at Northeastern University
Chinese, English