Lead Evangelist, Seoul, Korea at Unity Technologies
Seoul Incheon Metropolitan Area South Korea
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Summary
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Jihyun Oh is a Lead Evangelist at Unity Technologies Korea with over 17 years in game and engine development, specializing in 3D graphics, XR, performance optimization, URP and shader systems. He combines deep engine-level experience—having led development of the RealSpace3 rendering engine and advanced rendering features like deferred rendering, HDR, SSAO, and stereoscopic 3D—with developer advocacy, technical consulting for major studios, and public speaking at Unite, NDC and other conferences. Jihyun runs Unity Korea’s online technical education channels and publishes books and tutorials, bridging hands-on engine R&D with practical guidance for mobile and XR teams. He has taught game programming at universities and automated engineering workflows early on (Git/SVN, Jenkins, unit tests), reflecting a long-standing focus on tooling and performance tuning. Based in Seoul, he also produces technical video content and maintains a developer blog, signaling an uncommon blend of deep graphics engineering, pedagogy, and community-building.
9 years of coding experience
10 years of employment as a software developer
Bachelor of Science (B.S.), Computer Engineering, Bachelor of Science (B.S.), Computer Engineering at Academic Credit Bank System
석사(Master), 스마트미디어(SmartMedia), 석사(Master), 스마트미디어(SmartMedia) at 숭실대학교(Soongsil Univ.)
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Jihyun Oh - Lead Evangelist, Seoul, Korea at Unity Technologies