Summary
Jim Butts is a Lead Game Designer with nine years of hands-on industry experience and a 15-year track record of shipping more than a dozen titles, including contributions to Call of Duty: Warzone and Fortnite. He specializes in systems and gameplay design across micro and macro scales, with deep familiarity in UE4, UE5, Unity and modern tooling like Visual Studio 2022 and LGPU Lightmass. Jim has led teams and studios—from founding Mad Sally Games (Scroodles, 200K+ downloads and featured as 'Best New Game') to senior systems work at Raven and AAA support for Fortnite—bridging creative vision with production discipline. His work on Warzone encompassed new modes, LTMs, pacing and first-time user experiences, and he’s quietly driven yet-to-be-revealed gameplay features. Based in England but with international experience, he combines a journalist’s clarity (BA in English and Journalism) with player-first design instincts. Always searching for the next design challenge, Jim brings entrepreneurial grit and a knack for turning bold ideas into playable, polished systems.
9 years of coding experience
13 years of employment as a software developer
Bachelor of Arts English and Journalism, Bachelor of Arts English and Journalism at University of Iowa