Summary
Jim Niehues is a game developer with eight years of professional experience building and leading game projects across indie studios and freelance work from Greater Sacramento. He has shipped titles and features as a senior C# Unity developer and full-stack engineer, rising to lead developer on his team's most profitable game at 5th Planet Games and later contributing to One Lonely Outpost at Aurorian Studios. Equally comfortable prototyping in game jams and building production systems, he engineers gameplay, tools (including an external level editor), and AI like his chess project RPChess. Trained in Animation & Visual Effects with a BFA, Jim blends visual craft with systems thinking to solve design and technical problems. He also brings practical IT and operations experience from earlier roles, which helps him bridge developer and production needs.
8 years of coding experience
9 years of employment as a software developer
Bachelor of Fine Arts, Animation & Visual Effects, Bachelor of Fine Arts, Animation & Visual Effects at Academy of Art University
Associate of Science, General Education, Associate of Science, General Education at Woodland Community College