Jim Simons is a founder and developer with 10 years of professional experience building music technology and VR/AR software, currently leading AliveIn Tech in the UK. He combines deep audio engineering roots from a Tonmeister degree with senior roles at Yamaha, Focusrite/Novation and Ultraleap, shipping production-grade audio and immersive interaction systems. As a multi-instrumentalist turned software architect, he uniquely bridges musical creativity and real-time systems engineering, often working at the intersection of sound, spatial interaction and Unreal Engine. Known for founding and iterating startups, he brings both hands-on development and product-facing leadership to projects that blend hardware, low-latency audio and immersive UX.
10 years of coding experience
19 years of employment as a software developer
Bmus, tonmeister music and sound recording, Bmus, tonmeister music and sound recording at University of Surrey
Unreal Engine 4 Plugin for loading glTF files at runtime
Contributions:23 pushes, 15 branches, 3 tags in 4 years
unreal-engineunrealruntimeue4unreal-engine-4
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Jim Simons - Founder Developer at AliveIn Tech Ltd