Summary
Jim Star is a pragmatic developer-programmer with 12 years of professional experience, now focused on high-performance 3D rendering development at Otoy where he built OctaneRender integrations for Maya and Blender as solo projects. His background includes a long track record of architecting and delivering complex, distributed ERP, warehouse logistics and accounting systems—often developed end-to-end as the sole engineer for large enterprises. Jim combines low-level rendering and core engine work with practical business-application engineering, giving him a rare cross-domain fluency between graphics systems and mission-critical enterprise software. Based in Auckland, he brings demonstrated independence on large projects, a history of shipping production-grade systems from scratch, and a penchant for tackling technically challenging, single-owner responsibilities.
13 years of coding experience
18 years of employment as a software developer
Russian, English, german (a little)