Jim Tilander is a senior software engineering manager with 12+ years of experience leading technical teams across game consoles to cloud-scale at companies including Apple, Activision, Sony, and LucasArts. A generalist programmer who began on the Commodore 64 and evolved through PS2/3/4 development into modern webscale systems, he combines deep technical craftsmanship with product-minded leadership. He has hands-on expertise in C++ architecture and modular UI libraries, contributing significant core refactors to the widely used Dear ImGui project to improve modularity and memory handling. Based in Manhattan Beach, he enjoys deep work and long-term investments in maintainable systems, often focusing on internal tooling and shared infrastructure that quietly accelerate engineering velocity.
Dear ImGui: Bloat-free Graphical User interface for C++ with minimal dependencies
Role in this project:
Software Architect / C++ Developer
Contributions:6 commits, 2 PRs, 3 comments in 1 day
Contributions summary:Jim primarily focused on refactoring and improving the core architecture of the Dear ImGui library. Their work included removing dependencies on memory allocation functions and realloc functionality, along with enabling the sharing of internal states between modules. Furthermore, the user implemented changes to the ImGui library to improve modularity and maintainability. These contributions were instrumental in enhancing the library's flexibility and efficiency.
Docker container for spinning up a simple webdav server under nginx
Contributions:1 release, 31 commits, 1 PR in 5 months
docker-containernginxwebdav
Find and Hire Top DevelopersWe’ve analyzed the programming source code of over 60 million software developers on GitHub and scored them by 50,000 skills. Sign-up on Prog,AI to search for software developers.