Jimmy Delas

Product Director at MedAmi

Dublin, Dublin 1, France
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Summary

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Senior
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Top School
Jimmy Delas is a product-focused technology leader with 13 years of engineering and entrepreneurial experience, currently serving as Product Director at Mercio and an advisor/shareholder at MedAmi. He has led engineering and product teams as CTO at Ector and co-founded MedAmi, blending AI-driven patient engagement with operational efficiency. A hands-on full-stack developer, Jimmy contributed to the open-source HaxeFlixel game engine—improving rendering, group iteration, and tilemap systems—reflecting deep low-level and game-tech skills. His background spans programmatic advertising AI, mobile and web stacks (Node, React, GraphQL, AWS), and indie game development, showing both product vision and implementation grit. Based in Dublin with engineering degrees from Epitech and Griffith College, he balances technical leadership with creative pursuits—he’s also an avid 7-handicap golfer and a devoted father.
code13 years of coding experience
job12 years of employment as a software developer
bookMaster of Engineering - MEng Computer Programming, Master of Engineering - MEng Computer Programming at Epitech
bookMaster's degree Computer Science, Master's degree Computer Science at Griffith College Dublin
bookHigh school diploma, High school diploma at Lycée Sud Médoc
languagesFrench, English, Spanish, Dutch
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Stackoverflow

Stats
772reputation
51kreached
22answers
15questions
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Github Skills (18)

2d-engine10
game-engine10
game-dev10
haxe10
2d-game10
flixel10
openfl10
game-development10
algorithm9
algorithms9
implement9
refactoring8
mongodb6
nodejs6
symfony6

Programming languages (14)

JavaCSSC++HaxeCMakeHTMLTypeScriptCoffeeScript

Github contributions (5)

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HaxeFlixel/flixel

Dec 2013 - Oct 2014

Free, cross-platform 2D game engine powered by Haxe and OpenFL
Role in this project:
userFull-stack Developer
Contributions:36 commits, 1 comment in 10 months
Contributions summary:Jimmy primarily contributed to the HaxeFlixel game engine, enhancing its functionality. They added support for alpha channels in drawing functions and implemented iterators for group management, which improved the engine's flexibility. Furthermore, the user refactored and improved the tilemap system. These changes point to a strong focus on extending core engine features and optimizing its performance.
2d-gameflixelcppgamedev2d-game-engine
Masadow/worldgenerator

May 2014 - Mar 2015

Contributions:23 commits, 15 pushes in 9 months
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Jimmy Delas - Product Director at MedAmi