Summary
Jiri Miratsky is a Freelance Houdini Technical Artist and Motion Designer with over eight years of professional experience and a long-standing freelance studio, i k o o n. He blends deep procedural expertise in Houdini and VEX with Python and Unreal Engine integration, currently pursuing doctoral research on visual effects and artist-directed simulation tools. His background includes teaching roles and published writing, reflecting a commitment to both practice and knowledge transfer. Based in Czechia, he brings an engineer’s rigour from early mathematical schooling and Ing. studies to creative problem-solving, often developing custom Houdini toolchains that bridge R&D and production.
8 years of coding experience
School commissioned by the Ministry of Education to take care of pupils talented in mathematics., School commissioned by the Ministry of Education to take care of pupils talented in mathematics. at Gymnázium Mikuláše Koperníka, Bílovec
Ing., Ing. at Czech Technical University in Prague
I was admitted to Doctoral Studies, Visual Effects, Research and development of Houdini tools to help artists art direct simulations., I was admitted to Doctoral Studies, Visual Effects, Research and development of Houdini tools to help artists art direct simulations. at Tomas Bata University in Zlín
Elementary school focusing on mathematics and natural sciences., Elementary school focusing on mathematics and natural sciences. at Oticka, Opava
English, German